AI Insights · Timothy · October 2022
Top 5 Turn-Based Tactics Games Performance in Oceania Q3 2022
Discover the performance trends of the top 5 turn-based tactics games on a unified platform in Oceania during Q3 2022, including insights on downloads, revenue, and active users.
In Q3 2022, the top 5 turn-based tactics games on a unified platform in Oceania showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance:
Warhammer 40,000: Tacticus ™
Released in mid-August 2022, this game saw a significant rise in weekly revenue, starting from $6.2K in its launch week and peaking at around $17.7K by the end of September. Weekly downloads followed a similar trend, launching with about 3K downloads and reaching 5.5K in the second week, before stabilizing around 1.8K by the quarter's end. Active users initially surged to 5K by the end of August but remained relatively stable around 4.8K for the remainder of the quarter.
FINAL FANTASY BE:WOTV
The game experienced fluctuations in weekly revenue, with notable peaks of $5.3K in early August and $7.7K in late September. Weekly downloads saw a significant increase in the final week of September, jumping to 204 from a low of 8 in early August. Active user numbers showed a slight decline mid-quarter but rebounded to 721 by the end of September.
The Walking Dead No Man's Land
This game maintained steady weekly revenue, peaking at $3.2K in early August and stabilizing around $2.7K by late September. Weekly downloads remained consistent, ranging from 200 to 270 throughout the quarter. Active users hovered around 800, showing minimal variation over the three months.
Bowmasters: Archery Shooting
The game saw a steady weekly revenue, peaking at $2.5K in early July and maintaining around $2K towards the end of September. Weekly downloads varied, peaking at 9.5K in early July and stabilizing around 6.6K by the end of the quarter. Active users showed some fluctuation, peaking at 62.4K in early July and ending the quarter at 50.5K.
TNT:Artilleryman
The game experienced a decline in weekly revenue, starting from $1.4K in late June and dropping to $940 by the end of September. Unfortunately, data on weekly downloads and active users was not available for this period.
These insights were provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.